Thug Coke Snorting
The most realistic cocaine snorting system with 3 different modes, top-down tray POV, custom animations, and progressive intoxication effects.
SUPPORTED FRAMEWORKS
LINKS
PAYING
FEATURES
Completely optimized with extremely low resmon values, guaranteed to run smoothly on any server without performance issues.
Sleek, minimalist helper prompts and world-space session labels designed for seamless user experience and visual clarity.
Extensive configuration options including effect profiles, intoxication timings, overdose thresholds, euphoria duration, decay rates, lines per use, item gates, and more.
Fully customizable language system, easily translate or modify all text strings to fit your server's language.
Top-down tray POV with cursor-driven card movement. Drag the card across the pile to spawn lines one by one, then hover and click to snort each line with smooth animation transitions and per-line consumption.
Three unique ways to snort: place the plate down on any flat surface, drop the pile straight on the ground, or hold the plate in your hand. In every mode you spread and snort from a unique POV while other players see you with our fully custom animations.
Hand your plate to nearby players, transferring the pile or remaining lines so they can pick up right where you left off.
Lift your plate and place it on any flat surface with a smooth ghost preview. Pick it back up later with everything still on it.
Every prop and animation is handcrafted from scratch to maximize realism. Feel every bit of it deep in your roleplay.
Each cocaine type has its own distinct effect curve for every line threshold. Customize sprint boosts, slowdown, armor and health buffs, custom notifications, and a configurable euphoria screen effect through the config
Configurable overdose tracker that counts lines within a time window. Cross the limit and the player ragdolls, screen blurs, and dies from the overdose:
Intoxication stacks hold steady while the plate is in hand or a session is active, and only begin fading once the player puts it down, decaying stack by stack.
Built-in optional addiction system hook in no_escrow, ready to integrate with any addiction resource.
Clean no_escrow bridge functions for inventory, notifications, and custom integrations, making framework adaptation effortless.
INFORMATION
Thug Coke Snorting brings the most realistic cocaine snorting experience to your server with 3 different modes: on the ground, on a placed plate, or in a held plate from a first-person POV. Enter a top-down tray POV, drag a card across the pile to spread it into lines, then hover and click to snort each one with hand-attached prop animations other players can see.
Each cocaine type has its own distinct effect profile with progressive intoxication levels that intensify with every line snorted. Effects include sprint boosts and slowdown, a unique FocusIn euphoria screen effect, optional armor and health buffs, and custom notifications. Effects hold steady while the plate is in hand and only begin decaying after the player puts it down.
Players can hold their plate, pass it to nearby players, place it down for others to pick up, or pocket it for later. The lines on your plate pick up right where you left off, with overdose tracking and automatic effect decay built in. All props and animations are fully custom-made for a premium look and feel.
Everything is designed for easy setup and deep customization. All effect profiles, intoxication timings, decay rates, overdose thresholds, euphoria duration, optional item gates, and lines per use are fully configurable. The no_escrow files provide clean bridge functions for inventory, notifications, and an optional addiction system hook, making integration with any framework effortless.
REQUIREMENTS
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