Thug Kill Shows Plus | Open Source
Open source version of the Thug Kill Shows Plus
SUPPORTED FRAMEWORKS
LINKS
PAYING
FEATURES
Works independently or seamlessly integrates with ESX, QBCore, and QBOX.
Completely optimized with extremely low resmon values, guaranteed to run smoothly on any server without performance issues.
Sleek, minimalist interface designed for seamless user experience and visual clarity.
Fully customizable language system, easily translate or modify all text strings to fit your server language.
Extensive configuration options to customize every aspect of the system to your needs.
Simple and lightweight data storage using JSON files, no external database setup required, easy to backup and transfer between servers.
Built-in security layers to prevent script injection and ensure server safety.
Two distinct kill message styles with different layouts and aesthetics for players to choose from.
Players can customize colors, fonts, scale, and position to match their personal preference.
Satisfying audio feedback on every kill with multiple sound options and adjustable volume control.
Dynamic screen effects that trigger on kills for an immersive and impactful visual experience.
Eye-catching particle effects that play on victims to amplify the impact of every elimination.
Adjust the killed message size to make it as prominent or subtle as you prefer.
Players can position the kill notification anywhere on screen with easy drag-and-drop.
There are many exports available so you can easily integrate Kill Shows into your own custom systems.
INFORMATION
Thug Kill Shows Plus transforms the standard kill notification into a fully customizable and immersive experience. Instead of a basic text message, your players get a feature-rich kill notification system with 2 unique styles, custom colors, fonts, screen effects, particle effects, and satisfying kill sounds that celebrate every elimination in style.
Every player can personalize their kill notifications exactly how they want. Choose from 2 different message styles, pick any color with the built-in color picker, select from multiple fonts, adjust the killed message scale, and drag it anywhere on screen. All settings are automatically saved so players never lose their preferences.
Beyond just visuals, the system includes powerful features like screen effects that trigger on kills, particle effects that play on the victim, customizable kill sounds with adjustable volume, and individual toggle controls for every feature. Players can enable or disable each element independently, creating their perfect combination of visual and audio feedback.
Everything runs smoothly with minimal performance impact. Player settings are stored in a lightweight JSON database, player names are automatically fetched via Steam or framework, and the entire system respects FiveM routing buckets for instanced servers. Setup takes minutes with extensive configuration options for server owners.
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